sideways: (►closer to touching)
Winger ([personal profile] sideways) wrote 2023-09-26 12:43 am (UTC)

Oh my goodness. Is that 170 hours comprised of multiple playthroughs at least? I haven't stressed too much about being thorough this time around as I fully intend on a second Dark Urge'd run in which I poke into all corners, as there will be less of the "aaaa I need to find out the plot aaaa" hunger to feed.

The amount of detail in this game is really incredible at its best, I've just been blown away time and time again. At the same time it's undeniably wobblier in other places - by Act III the companion banter has basically vanished for one thing? - and part of me wishes they'd had another year to really polish up everything and make a game that's all round exceptional. But I can't cry too hard over it being merely 'very good'.

That said yeah, it seems inevitable crunch was involved. I wish it was easier to get the mix of input and output just right.

The clown sex was so mortifying TAT Like I'd had this slow, chaste romance with Shadowheart for SO LONG and then we finally get to the next big shippy scene and I can't appreciate it even a little because I'm in sobbing hysterics. The developers did this on purpose.

Tell me about your Tav! :D Name, build, overall narrative thrust?

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